Remedy Entertainment has come clean about the rocky launch of FBC: Firebreak, revealing in its half-year financial report that the game fell far short of commercial expectations. While the studio celebrated hitting one million players, that figure was largely padded by its availability on Xbox Game Pass and PlayStation Plus, where the majority of players tried it at no extra cost. On Steam, sales lagged far behind Remedy’s hopes, with CEO Tero Virtala pointing to clunky onboarding and a repetitive mission structure that drove early players away and triggered waves of negative reviews.
As updates rolled out and improvements were made, sentiment gradually improved, but direct sales remained underwhelming.
According to Virtala, revenues so far have been sustained mainly by subscription service agreements, with more to be recognized over the contract period. Still, the studio views Firebreak as a live, evolving project and plans a significant update in late September to build on what they now see as a solid foundation.
It wasn’t all bad news: Control has now surpassed five million units sold. Since regaining full publishing, distribution, and marketing rights in February 2024, all revenue from the game flows directly to the Finnish developer. Alan Wake 2 also continues to sell steadily and bring in royalties.
Looking ahead, Virtala confirmed that Control 2-developed on a smaller budget than Alan Wake 2-is progressing toward its next milestones, focusing on gameplay, environments, and missions to ensure a strong launch. The Max Payne 1 & 2 Remake is also moving forward, with Remedy building on early 2025 momentum in close collaboration with Rockstar Games.