Larian Studios may have wrapped up its big development cycle for Baldur’s Gate 3, but the RPG phenomenon continues to receive thoughtful care in the form of smaller yet impactful hotfixes. The latest update, Hotfix #34, is more than just a routine patch – it addresses one of the most persistent issues that players have faced since launch: performance drops in Act 3, particularly in the bustling Lower City.
Act 3 has long been infamous among fans for its demanding environments, filled with swarming NPCs and dense background activity. 
Even high-end systems struggled to maintain smooth framerates in these crowded districts, turning exploration into a test of patience. With Hotfix #34, Larian is refining the way game assets and models are streamed across platforms, which should translate to noticeably more stable performance whether you’re on PC, PlayStation, or Xbox.
The big highlight, however, is the introduction of a native Steam Deck build. Valve’s handheld has always been an impressive way to experience this sprawling adventure on the go, but it wasn’t without compromises. Now, with a dedicated build, players can expect steadier framerates, faster loading times, and an overall smoother journey through Faerûn. What’s particularly noteworthy is that the optimizations made for the Steam Deck ripple outward to all versions, benefiting everyone who dives into the Lower City or other complex zones.
Beyond performance, the hotfix also cleans up a handful of stability issues, including some particularly disruptive crashes on Xbox. True to Larian’s quirky style, the official patch notes weren’t just dry bug lists but sprinkled with playful language that fans have come to love. It’s a reminder that even when delivering technical fixes, the studio maintains the humor and personality that made Baldur’s Gate 3 stand out in the first place.
It’s worth remembering that the game celebrated its two-year anniversary just last month. In that time, Baldur’s Gate 3 has transformed from a promising Dungeons & Dragons adaptation into a cultural milestone, breaking sales records, dominating discussions across the gaming community, and earning a place as one of the most beloved RPGs of the last decade. Mods and player creativity continue to fuel engagement, ensuring that the game remains fresh long after launch.
Yet, perhaps the most surprising turn is Larian’s decision not to double down on expansions or sequels within the Baldur’s Gate universe. Instead, the studio is charting new territory with original projects beyond the D&D license. For players, that’s bittersweet: exciting new horizons are ahead, but it also signals the end of official content for a world many hoped to keep exploring. Hotfix #34, then, feels like a small but meaningful reminder that Larian hasn’t forgotten about its loyal adventurers – even as it forges a bold new path.
1 comment
wish they did some dlc before moving on, feels like missed potential 😭