In the weeks since Capcom started talking seriously about Resident Evil Requiem, one image has refused to die on social media: a grizzled Leon S. Kennedy, sporting an eyepatch and the kind of haunted stare you would expect from a survivor of too many bioterror disasters. The picture has been reposted, remixed and analysed frame by frame, with fans treating it as the smoking gun that proves Leon will appear in Requiem alongside new heroine Grace Ashcroft. Now the studio has finally weighed in, and it has chosen a very loaded phrase for the occasion: fake news.
Producer Masato Kumazawa, speaking in a recent interview, confirmed that the eyepatch Leon shot is not a leak from the game at all but a fan creation that has been incorrectly elevated to the level of evidence. 
In his view, almost everything that does not come from official channels should be treated as fan detective work rather than canon. In an era where powerful AI tools can spit out convincing portraits and even whole cutscenes in seconds, he argued, players need to be careful about what they accept as truth, because it is getting harder to tell the difference.
That warning lands at a time when Capcom is very deliberately keeping its cards close to its chest. Officially, Resident Evil Requiem is introduced as a fresh survival horror story led by brand new protagonist Grace Ashcroft, a character positioned as an ordinary agent dropped into extraordinary circumstances. Yet the studio has never actually stated that Grace is the only playable character, nor has it provided a firm list of who else appears. At Gamescom 2025, staff politely refused to comment on rumours about returning heroes, and that careful silence has only encouraged fans to fill in the gaps themselves.
One of the most fertile breeding grounds for those theories has been the deluxe edition and its costume pack. Marketing materials promise five extra outfits in total, but only a handful for Grace have been shown so far. Dataminers and obsessive frame counters have also noticed that every item is labelled in menus with a Graces Costume prefix, a tiny bit of wording that many readers have interpreted as a hint that other characters have their own unseen wardrobe options waiting to be revealed. If Leon really is in the game, the logic goes, then of course he would get at least one costume of his own.
At the centre of this storm sits Leon himself, one of the most recognisable faces in the series and, depending on who you ask, either its coolest secret agent or its most overexposed poster boy. For some long time players, the promise of an older, battle worn Leon mentoring a rookie like Grace is exactly the kind of generational handoff they want from a modern Resident Evil. Others roll their eyes at the idea, arguing that the character has been flattened into a bundle of quips and haircuts and that people are projecting their nostalgia onto someone who stopped growing a long time ago.
That split reflects a broader frustration with how legacy characters have been used in recent entries. When classic heroes such as Chris Redfield or Claire Redfield return to the spotlight with a clear emotional arc, many fans welcome the reunion. But cameos that exist mainly so a trailer can shout look, it is that guy you remember and nothing more land far less well. Some players worry that Requiem could fall into the same trap, using Leon as a marketing bullet point while Grace is quietly sidelined. If Capcom really wants to sell the idea of a new lead, critics argue, then the studio has to let her own the narrative rather than constantly dragging alumni back into the frame.
On the other side of the debate are those who are convinced that Leon is already locked in and that the discussion is mostly about how large his role will be. Previous whispers about his involvement have been circulating for so long that a portion of the community treats his presence as an open secret. For them, Capcoms refusal to simply say he is not in the game is less about managing expectations and more about carefully preserving a reveal for a future trailer or showcase. Fan theories range from a late game rescue sequence to a dual campaign structure to the wild idea that Requiem could finally cast Leon as an antagonist, with that imaginary eyepatch symbolising decades of trauma catching up with him.
Layered on top of the character speculation are concerns about how the game actually plays. Early glimpses of Requiem have leaned heavily on footage of Grace hiding, creeping through corridors and fleeing from unstoppable creatures. That has made part of the audience nervous that the game is drifting towards pure stealth horror in the vein of Outlast or Alien Isolation, rather than the tense but punchy mix of exploration, puzzles and gunplay that defines Resident Evil at its best. Some fans say they are not interested in another powerless protagonist running from everything, and they want to see more footage of combat systems, enemy variety and how a seasoned fighter like Leon, if he appears, would change the tone.
At the same time, Kumazawas comments about fake news have highlighted how easily that anxiety can be weaponised. A single convincing image can fuel hours of YouTube breakdowns and click driven thumbnails promising secret cameos, and even when the community suspects something is off they often share it anyway, just in case it turns out to be real. Several players have already pointed out that Resident Evil leaks are routinely exaggerated or fabricated for clout, and that Leon is such reliable bait for views that people will stick him into anything from fan mods to completely unrelated rumours if it keeps the algorithm happy.
The irony is that Capcom benefits from a certain amount of mystery. Every unanswered question about Leon, every blurred menu screenshot that hints at another playable slot, keeps Requiem in the conversation for months before launch. Yet the line between playful secrecy and unfair expectation is thin. The longer the studio refuses to say outright that a beloved character is or is not present, the easier it becomes for fans to build headcanon that no real game can satisfy, and the harsher the backlash might be if those dreams do not materialise on release day.
For now, the only firm takeaway is clear. The widely shared eyepatch image is not a leak, not a hidden render from Capcoms servers, but a piece of clever fan art that has been mislabelled as the real thing. Everything beyond officially released trailers, screenshots and press materials remains in the realm of speculation, from costume menus to whispered cameo lists and hopes that other favourites like the mysterious operative HUNK might appear. Resident Evil Requiem arrives on 27 February 2026 for PC, PlayStation 5, Switch 2 and Xbox Series X or S, and until players finally get their hands on it, the debate over Leon, Grace and the future of the series is likely to rage on.
1 comment
I knew that eyepatch picture was fake the second I saw ten YouTube thumbnails using it. People will shove Leon into anything if it means more ad money lol