MachineGames, the Swedish studio behind the modern revival of Wolfenstein, has once again hinted that the saga of BJ Blazkowicz is far from over. In the recent NoClip documentary The Making of Wolfenstein, studio head Jerk Gustafsson explained that the team had originally envisioned BJ’s story as a trilogy, and those plans remain alive. 
While the studio has temporarily shifted its creative energy to the high-profile Indiana Jones project, Gustafsson emphasized that MachineGames still has “a story to tell” in the Wolfenstein universe.
The comment is more than a passing remark. From the very start, even during the early design of The New Order, the developers mapped out a broader journey for Blazkowicz – what the first act would look like, how the second should escalate, and what kind of conclusion might eventually tie everything together. For longtime fans, this confirmation is both a reassurance and a spark of renewed speculation, especially considering how Wolfenstein: Youngblood shifted the spotlight to BJ’s daughters back in 2019. That co-op spin-off received mixed reactions, with some players criticizing its tone and mechanics while others appreciated its willingness to experiment.
At the moment, MachineGames’ official focus remains on the upcoming Indiana Jones adventure, but the Wolfenstein name is clearly not being left behind. Amazon Prime Video is also working on a TV series adaptation of the franchise in collaboration with the studio, which suggests that the IP is alive across multiple mediums. The idea of BJ returning for one final showdown against fascism – perhaps tying directly into or even set after Youngblood – is more than just wishful thinking; it’s something the creators themselves appear to be keeping in their long-term plans.
Still, reactions from the community highlight the complicated relationship modern players have with the series. Some celebrate the possibility of another chapter, hoping it stays true to the grim yet pulpy roots of the franchise. Others remain skeptical, feeling that tonal choices, heavy-handed political messaging, or lack of traditional multiplayer modes have dulled the sharp edge that once defined Wolfenstein as a fast-paced shooter. Comparisons to classics like Return to Castle Wolfenstein and Wolfenstein 2009 are common, with older fans yearning for the kind of straightforward, adrenaline-fueled multiplayer that helped cement the franchise’s legendary status.
Whether the eventual third entry focuses on BJ himself, his daughters, or even an entirely new generation of resistance fighters, one thing is clear: MachineGames is not finished. As Gustafsson stated plainly, the team has a story to tell – and the legacy of Blazkowicz still has one more chapter waiting to be written.
1 comment
yay good news, i just hope it doesn’t take forever this time 🙏