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AMD Adrenalin 25.9.1 Unlocks FSR 4 for 85+ Games and Improves Radeon Stability

by ytools
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AMD has rolled out its latest Software Adrenalin Driver version 25.9.1, a release that signals a significant shift for PC gamers looking to squeeze more performance and visual fidelity from their systems. The update officially enables FidelityFX Super Resolution 4 (FSR 4) support in all DirectX 12 titles already running FSR 3.1, instantly broadening the compatibility list to over 85 games – with new names like Borderlands 4 and Hell Is Us leading the way.

For years, AMD’s answer to NVIDIA’s DLSS has been a work in progress, with many gamers resorting to third-party DLL swappers like DLSS Swapper or Optiscaler to access higher-tier upscaling options.
AMD Adrenalin 25.9.1 Unlocks FSR 4 for 85+ Games and Improves Radeon Stability
With this release, those workarounds are no longer necessary for most players. If your game runs on FSR 3.1 within DirectX 12, chances are it can now step up to FSR 4 automatically, unlocking sharper images, smoother edges, and better frame pacing even at balanced or performance settings.

The implications are considerable: AMD has effectively removed a major barrier that had prevented wider adoption of its upscaling tech. Nearly a hundred games now have the potential to deliver better-than-ever visuals with official support, bridging the gap between AMD’s solution and NVIDIA’s well-established DLSS 3 ecosystem. That said, there are still limitations. Vulkan-based games remain on hold for now, as neither AMD nor the modding community has figured out a reliable way to force FSR 4 into that API. Additionally, while some crafty Linux users have found partial workarounds for RDNA 3 GPUs, AMD still officially restricts FSR 4 to RDNA 4 hardware.

Beyond the headline feature, Adrenalin 25.9.1 also delivers a list of important stability fixes. Players running Mafia: The Old Country on Radeon RX 6600 cards will see visual corruption issues resolved. Gamers exploring WUCHANG: Fallen Feathers with FSR 4 enabled on RX 9000 series GPUs should encounter fewer crashes or driver timeouts. Similarly, Monster Hunter Wilds players using ray tracing and recording gameplay on RX 7600, 7700, or 7800 hardware will notice improved stability. On top of that, an issue where PlayStation VR controllers went undetected in SteamVR has been addressed, improving AMD’s VR compatibility.

The timing of this release also matters. With NVIDIA’s RTX 5000 series looming and Intel still trying to carve a space in discrete graphics, AMD is doubling down on value. By giving gamers easier access to cutting-edge upscaling, AMD is making its cards more appealing, even if critics point out that power consumption remains an ongoing issue for GPUs like the RX 9070 XT. Some users argue the performance gains justify the wattage, while others still see AMD as lagging in efficiency compared to rivals.

Still, the broader message is clear: AMD is listening. By making FSR 4 more accessible, smoothing out compatibility hurdles, and fixing frustrating crashes, it’s offering gamers a more reliable experience. For players eyeing titles like Borderlands 4 or Hell Is Us, the update means they can look forward to a richer, smoother ride without tinkering with unofficial mods or swaps. As the race for visual fidelity heats up in 2025, AMD’s latest driver is a reminder that the battle isn’t just about raw horsepower – it’s also about smarter software that gets the most out of your GPU.

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3 comments

zoom-zoom November 5, 2025 - 6:40 pm

ngl FSR 4 looks cleaner than I expected, balanced mode is actually playable now

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BinaryBandit November 12, 2025 - 11:43 am

Mafia corruption bug fix is a life saver, was unplayable before

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SigmaGeek December 21, 2025 - 12:05 pm

ok but why linux users always find workarounds before AMD gives official support 😂

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