NVIDIA’s latest graphics innovation, DLSS 4 Multi Frame Generation, is quickly becoming a standard feature across a wide range of PC titles. 
The technology, designed to multiply performance on RTX 50 Series GPUs, has now been confirmed in major releases such as Battlefield 6, Lost Soul Aside, EVE Online, Wuthering Waves, Sword of Justice, and Starship Troopers: Extermination.
While Battlefield 6 players may already be familiar with DLSS 4 from the beta, NVIDIA’s latest trailer confirms full support for Super Resolution, Frame Generation, Multi Frame Generation, DLAA, and Reflex. The shooter launches on October 10, ensuring RTX owners can push performance and visuals further at release.
On August 29, the long-anticipated action RPG Lost Soul Aside finally arrives. Born as a solo project by creator Yang Ming and later expanded with Sony’s support, the game now features DLSS 4 Multi Frame Generation, ray-traced shadows and reflections, and the full NVIDIA stack. RTX 50 cards promise up to a fivefold boost when everything is enabled. Interestingly, Sony did not provide early review copies, so performance impressions will come directly from players post-launch.
Also landing this week, NetEase’s MMORPG Sword of Justice (previously Justice Online) adds DLSS 4 Multi Frame Generation alongside Reflex and Ray Reconstruction, key for its demanding path tracing visuals
. While still limited to China, a global rollout is already confirmed.
Meanwhile, Wuthering Waves enhances its technical arsenal by adding Multi Frame Generation to its already extensive DLSS support. RTX 5090 benchmarks top nearly 290 FPS with ray tracing maxed, while the 5080 and 5070 Ti follow at 225 FPS and 205 FPS respectively – a huge uplift compared to native rendering.
Starship Troopers: Extermination joins the lineup too, with co-op battles against alien swarms running smoother than ever thanks to Multi Frame Generation. Similarly, EVE Online now supports all major upscalers, but NVIDIA users gain the added option of Multi Frame Generation and DLAA, improving both visuals and responsiveness. The game’s new ray-traced shadows also modernize its look.
To wrap it up, NVIDIA has rolled out a fresh Game Ready driver (v581.15) optimized for these updates, also prepping Indiana Jones and the Great Circle: The Order of Giants DLC with RTX Hair tech.
Multi Frame Generation isn’t universally loved – some players argue it can introduce latency or visual artifacts – but its growing adoption signals NVIDIA’s confidence that higher frame rates and smoother gameplay outweigh the drawbacks for most modern titles.
4 comments
Why even bother in Battlefield? just adds delay and feels worse
Starship Troopers finally playable without potato fps 🔥
MFG = artifact generator lol, looks messy sometimes
Wuthering Waves fps boost is insane, my 5070 Ti gonna fly 😂